Firestorm
  1. Firestorm
  2. FIRE-1059

[FS] - Request for permanent derender - Asset Blacklist

    Details

    • Type: New Feature New Feature
    • Status: Closed
    • Priority: Major Major
    • Resolution: Fixed
    • Affects Version/s: Phoenix Firestorm - Future
    • Fix Version/s: Phoenix Firestorm 4.1.1
    • Component/s: None
    • Environment:
      - When i click to derend an object i cant see a liste of object uif i need to derend, this thing.
    • SL Avatar Name:
      eddi decosta
    • Patch attached:
      Patch attached
    • Reported In:
      Firestorm 2.5.2.x

      Description

      • Open Firestorm or Phoenix , try to click on object and derend this object.
      • Try to see the list of bloked object , and observ You cant see the list of that derended object
      • Solution, i think you can add an new tab on this XUI for that list of object.

        Issue Links

          Activity

          Hide
          Eddi Decosta added a comment -

          well, you can close that issue

          Show
          Eddi Decosta added a comment - well, you can close that issue
          Hide
          Sunset Faulkes added a comment -

          Not finding the Asset Blacklist in the Phoenix menu isn't a bug ...

          Show
          Sunset Faulkes added a comment - Not finding the Asset Blacklist in the Phoenix menu isn't a bug ...
          Hide
          Whirly Fizzle added a comment -

          Hi Eddi,

          The derender feature in Phoenix & Firestorm work differently for the moment.
          The block list on Firestorm is the same as your Mute list on Phoenix, its not the same as the Phoenix Asset Blacklist. Firestorm doesnt have the Asset Blacklist feature added yet.
          Firestorm derender works the same way as it did in the older versions of Phoenix. Derendered objects arnt added to a blacklist. To re render something in Firestorm, you just have to change your group tag.
          The Asset Blacklist will be added at a later date.

          Show
          Whirly Fizzle added a comment - Hi Eddi, The derender feature in Phoenix & Firestorm work differently for the moment. The block list on Firestorm is the same as your Mute list on Phoenix, its not the same as the Phoenix Asset Blacklist. Firestorm doesnt have the Asset Blacklist feature added yet. Firestorm derender works the same way as it did in the older versions of Phoenix. Derendered objects arnt added to a blacklist. To re render something in Firestorm, you just have to change your group tag. The Asset Blacklist will be added at a later date.
          Hide
          Whirly Fizzle added a comment - - edited

          Oh oops. Reopening. I thought you meant this was a bug. I see you filed for new feature

          Show
          Whirly Fizzle added a comment - - edited Oh oops. Reopening. I thought you meant this was a bug. I see you filed for new feature
          Hide
          Whirly Fizzle added a comment -

          Renaming issue to be more clear

          Show
          Whirly Fizzle added a comment - Renaming issue to be more clear
          Hide
          Davido Chrome added a comment -

          In my opinion this is an important feature. In a room full of avatars with a lot of flexies and/or details you need to be able to de-render worn objects, or have your FPS drop to 5...

          Also handy when playing Simball and other players insist on wearing their 500 prim flexy hair.

          Show
          Davido Chrome added a comment - In my opinion this is an important feature. In a room full of avatars with a lot of flexies and/or details you need to be able to de-render worn objects, or have your FPS drop to 5... Also handy when playing Simball and other players insist on wearing their 500 prim flexy hair.
          Hide
          Silky Mesmeriser added a comment -

          Agreed this is necessary, it's also important for people who have to function on any part of the mainland due to the large amount of garbage in the sky and ad signs etc that needs to be derendered to make things tolerable doing it every time you change group tag is more than excessive.

          Show
          Silky Mesmeriser added a comment - Agreed this is necessary, it's also important for people who have to function on any part of the mainland due to the large amount of garbage in the sky and ad signs etc that needs to be derendered to make things tolerable doing it every time you change group tag is more than excessive.
          Hide
          Madame Flick added a comment -

          It would be great to see this in firestorm as well. Persistent deer seeing was one of the great Phoenix features

          Show
          Madame Flick added a comment - It would be great to see this in firestorm as well. Persistent deer seeing was one of the great Phoenix features
          Hide
          Jaimie Littlefield added a comment -

          [Me] agrees to all of this.

          Show
          Jaimie Littlefield added a comment - [Me] agrees to all of this.
          Hide
          Elborath Gelfand added a comment -

          Re derendering. Having had a bad experience in the past with a 3rd party viewer I vowed never to use one again! Only came to Phoenix a week ago because someone told me about the derendering feature and I had a large object overshadowing my sky meadow. I love Phoenix! And I love Firestorm even more. All the advantages of the latest SL viewer without the clunky interface. BUT can't use it-no permanent derender. PLEASE developers-make it your next feature!

          OT--forgive please...
          Thanks for the reply and the appreciation of my name Whirly Fizzle (think your name is great too). Both myself and SL were heavily into our Tolkien phases at the time (mine never diminishes of course) tho Elborath came out of my head. There is an Elbereth I later found out in a song in the Hobbit.

          Show
          Elborath Gelfand added a comment - Re derendering. Having had a bad experience in the past with a 3rd party viewer I vowed never to use one again! Only came to Phoenix a week ago because someone told me about the derendering feature and I had a large object overshadowing my sky meadow. I love Phoenix! And I love Firestorm even more. All the advantages of the latest SL viewer without the clunky interface. BUT can't use it- no permanent derender. PLEASE developers -make it your next feature! OT--forgive please... Thanks for the reply and the appreciation of my name Whirly Fizzle (think your name is great too). Both myself and SL were heavily into our Tolkien phases at the time (mine never diminishes of course) tho Elborath came out of my head. There is an Elbereth I later found out in a song in the Hobbit.
          Hide
          Mister Acacia added a comment -

          I would love to see this too. It really helps when trying to do finish work on a build, as well as hiding objects and not muting their owner.

          Show
          Mister Acacia added a comment - I would love to see this too. It really helps when trying to do finish work on a build, as well as hiding objects and not muting their owner.
          Hide
          Artemiss Luminos added a comment -

          We should have this already! It's an important tool for dealing with lag and griefers for heaven sake!

          Show
          Artemiss Luminos added a comment - We should have this already! It's an important tool for dealing with lag and griefers for heaven sake!
          Hide
          Raymond Martinek added a comment -

          And it’s not in 3.2.1 and 3.2.2 – bummer! :-/

          Show
          Raymond Martinek added a comment - And it’s not in 3.2.1 and 3.2.2 – bummer! :-/
          Hide
          JaiLeiNeysa Jie added a comment -

          Voting for this added feature as well!
          I've got a deserted club next door, with many flashy lights and particle emitters and sploders.
          In Phoenix I blacklisted most of their objects, except the landscaping, and feel like I have a huge yard now
          I'm loving some of the features of the Firestorm release and just want the permanent blacklist back, with the ability to import my old blacklist (Which I successfully saved before realizing there was nothing to import it to).
          Thanks for all your hard work on a wonderful feature rich viewer!

          Show
          JaiLeiNeysa Jie added a comment - Voting for this added feature as well! I've got a deserted club next door, with many flashy lights and particle emitters and sploders. In Phoenix I blacklisted most of their objects, except the landscaping, and feel like I have a huge yard now I'm loving some of the features of the Firestorm release and just want the permanent blacklist back, with the ability to import my old blacklist (Which I successfully saved before realizing there was nothing to import it to). Thanks for all your hard work on a wonderful feature rich viewer!
          Hide
          Elborath Gelfand added a comment -

          GREAT new release but still no permanent derender feature--PLEASE guys was the reason I moved over to Phoenix in the first place. I've had to buy a skydome and it just don't have the same free feeling as SL sky...

          Show
          Elborath Gelfand added a comment - GREAT new release but still no permanent derender feature--PLEASE guys was the reason I moved over to Phoenix in the first place. I've had to buy a skydome and it just don't have the same free feeling as SL sky...
          Hide
          Raymond Martinek added a comment -

          Relates to FIRE-571 and FIRE-879 as well.

          Show
          Raymond Martinek added a comment - Relates to FIRE-571 and FIRE-879 as well.
          Hide
          Linda_Doune added a comment -

          Please Add this!!! I used Phoenix and LOVE that feature of it as a required necessity for derendering a LOT of extraneous peoples, VERY high prim/sculpty/flashy for places that I visit but do not want to stop visiting! Plus, if you are NOT in the mood for seeing, say, VERY annoying things like SNOW EMITTERS that come out this time of year to overload the graphics capability of some graphics cards, I so so so NEED THIS!

          Show
          Linda_Doune added a comment - Please Add this!!! I used Phoenix and LOVE that feature of it as a required necessity for derendering a LOT of extraneous peoples, VERY high prim/sculpty/flashy for places that I visit but do not want to stop visiting! Plus, if you are NOT in the mood for seeing, say, VERY annoying things like SNOW EMITTERS that come out this time of year to overload the graphics capability of some graphics cards, I so so so NEED THIS!
          Hide
          Swish Falconer added a comment -

          I would like to see this feature, as well. There are some avatars that have symbols appear through every object, and it can be very annoying trying to re-derender them over and over, whenever they relog. This is the one thing that kept me with Phoenix for so long. I want the ability to permanently derender back.

          Show
          Swish Falconer added a comment - I would like to see this feature, as well. There are some avatars that have symbols appear through every object, and it can be very annoying trying to re-derender them over and over, whenever they relog. This is the one thing that kept me with Phoenix for so long. I want the ability to permanently derender back.
          Hide
          Patrick Powers added a comment -

          There IS a permanent derender. I right clicked on my ALT, selected derender, and he became a cloud. Problem is, I haven't been able to see him since. I have tried everything, and no materr which machine I log him in on, which machine I log myself in on, or which viewer I use, my main char acter canno longer see my ALT. Is there a way to un-do this?

          Show
          Patrick Powers added a comment - There IS a permanent derender. I right clicked on my ALT, selected derender, and he became a cloud. Problem is, I haven't been able to see him since. I have tried everything, and no materr which machine I log him in on, which machine I log myself in on, or which viewer I use, my main char acter canno longer see my ALT. Is there a way to un-do this?
          Hide
          Whirly Fizzle added a comment -

          Patrick, is this on Phoenix? That shouldnt happen on Firestorm. If your alt always looks like a cloud to you, rather then derendered (invisible), then while logged in on your alt, make a new folder in inventory. In this folder place a skin, a shape, a bald hairbase & eyes. Then right click this folder & replace outfit. If you are still having problems, then please file a support request issue here & we can help you further.

          Show
          Whirly Fizzle added a comment - Patrick, is this on Phoenix? That shouldnt happen on Firestorm. If your alt always looks like a cloud to you, rather then derendered (invisible), then while logged in on your alt, make a new folder in inventory. In this folder place a skin, a shape, a bald hairbase & eyes. Then right click this folder & replace outfit. If you are still having problems, then please file a support request issue here & we can help you further.
          Hide
          Raymond Martinek added a comment -

          Might be a long shot, but I suggest to unmute that alt...

          Show
          Raymond Martinek added a comment - Might be a long shot, but I suggest to unmute that alt...
          Hide
          Patrick Powers added a comment -

          I originally derendered him in Firestorm, and couldn't see him in Firestorm or Phoenix. Also, I could find an asset blacklist in Firestorm. I did find my alt in the MUTE list, and when I unmuted him, all was fine again. I beat you to it Raymond, but you were right. Thanks!

          Show
          Patrick Powers added a comment - I originally derendered him in Firestorm, and couldn't see him in Firestorm or Phoenix. Also, I could find an asset blacklist in Firestorm. I did find my alt in the MUTE list, and when I unmuted him, all was fine again. I beat you to it Raymond, but you were right. Thanks!
          Hide
          Raymond Martinek added a comment -

          Nah, you’ve never derendered it, according to your description. You just thought so: »I right clicked on my ALT, selected derender, and he became a cloud.« You selected »Mute«. Otherwise it wouldn’t have become a cloud. See Prefs -> Firestorm -> General -> Render blocked avatars as particle cloud. Btw: There is no asset blacklist in Firestorm yet.

          Show
          Raymond Martinek added a comment - Nah, you’ve never derendered it, according to your description. You just thought so: »I right clicked on my ALT, selected derender, and he became a cloud.« You selected »Mute«. Otherwise it wouldn’t have become a cloud. See Prefs -> Firestorm -> General -> Render blocked avatars as particle cloud. Btw: There is no asset blacklist in Firestorm yet.
          Hide
          Patrick Powers added a comment -

          No, I selected derender. I know I selected derender originally, because I wanted to see what it would do. However, I may have selected MUTE in the process of trying to fix it (obviously I did somewhere along the line).

          Show
          Patrick Powers added a comment - No, I selected derender. I know I selected derender originally, because I wanted to see what it would do. However, I may have selected MUTE in the process of trying to fix it (obviously I did somewhere along the line).
          Hide
          Whirly Fizzle added a comment -

          Good catch Raymond lol

          Show
          Whirly Fizzle added a comment - Good catch Raymond lol
          Hide
          Raymond Martinek added a comment -

          I made my last remark only to prevent the occasional and maybe insecure reader from getting funny ideas about what had actually happened (a commonplace enough mistake, after all).

          Show
          Raymond Martinek added a comment - I made my last remark only to prevent the occasional and maybe insecure reader from getting funny ideas about what had actually happened (a commonplace enough mistake, after all).
          Hide
          symen kayo added a comment - - edited

          Hi there. Yes even i`m missing the permanent derender option. A great plus would be, to have a land-option to derender all objects on a parcle - forever - that could be set to rerender by owner swap. I dont get it why it`s not a standard feature. Sometimes i`m annoyed by others and others by my builds. Go for and great work so far.

          Show
          symen kayo added a comment - - edited Hi there. Yes even i`m missing the permanent derender option. A great plus would be, to have a land-option to derender all objects on a parcle - forever - that could be set to rerender by owner swap. I dont get it why it`s not a standard feature. Sometimes i`m annoyed by others and others by my builds. Go for and great work so far.
          Hide
          Raymond Martinek added a comment -

          Symen, your request is already sort of covered by FIRE-571, if I got you right.

          Show
          Raymond Martinek added a comment - Symen, your request is already sort of covered by FIRE-571 , if I got you right.
          Hide
          Raymond Martinek added a comment -

          Hum. Still set to »Phoenix Firestorm - Future«.

          »We want the world and we want it now...«

          Show
          Raymond Martinek added a comment - Hum. Still set to »Phoenix Firestorm - Future«. »We want the world and we want it now...«
          Hide
          Ansariel Hiller added a comment -

          Providing a patch would seriously speed up the implementation...

          Show
          Ansariel Hiller added a comment - Providing a patch would seriously speed up the implementation...
          Hide
          Raymond Martinek added a comment -

          Very funny.

          Show
          Raymond Martinek added a comment - Very funny.
          Hide
          Ansariel Hiller added a comment - - edited

          That was not a joke! If you think this will go far to slow, you or anyone else is welcome to contribute a patch.

          Show
          Ansariel Hiller added a comment - - edited That was not a joke! If you think this will go far to slow, you or anyone else is welcome to contribute a patch.
          Hide
          Raymond Martinek added a comment -

          I’m not a coder. I take it that this is known. I can only make suggestions from my end-user’s point of view and thus emphasize where my priorities as an end-user are.

          Show
          Raymond Martinek added a comment - I’m not a coder. I take it that this is known. I can only make suggestions from my end-user’s point of view and thus emphasize where my priorities as an end-user are.
          Hide
          Ansariel Hiller added a comment -

          Added asset blacklist feature from NaCl viewer / Chalice Yao in 26642 (http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/52e691caf9a2).

          Show
          Ansariel Hiller added a comment - Added asset blacklist feature from NaCl viewer / Chalice Yao in 26642 ( http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/52e691caf9a2 ).
          Hide
          Raymond Martinek added a comment -

          That’s great news! A big smile and thankies all around!

          Show
          Raymond Martinek added a comment - That’s great news! A big smile and thankies all around!
          Hide
          Mister Acacia added a comment -

          Let us all remember that the developers work in their spare time and without any compensation. Badgering developers (indeed, anyone on the team) does not help.

          Show
          Mister Acacia added a comment - Let us all remember that the developers work in their spare time and without any compensation. Badgering developers (indeed, anyone on the team) does not help.
          Hide
          Whirly Fizzle added a comment -

          Nice one!
          Thanks Chalice & Ans!

          Show
          Whirly Fizzle added a comment - Nice one! Thanks Chalice & Ans!
          Hide
          Ansariel Hiller added a comment -

          Re-opening this issue: Needs further investigation as the version from NaCl might have licensing issues.

          Show
          Ansariel Hiller added a comment - Re-opening this issue: Needs further investigation as the version from NaCl might have licensing issues.
          Hide
          Mister Acacia added a comment -

          If the code remains it will need to be troubleshot. Derendered objects aren't added to the blacklist.

          Show
          Mister Acacia added a comment - If the code remains it will need to be troubleshot. Derendered objects aren't added to the blacklist.
          Hide
          Ansariel Hiller added a comment -

          Yes, so you can temporary derender stuff. If you would like to permanent derender stuff, use the blacklist option.

          Show
          Ansariel Hiller added a comment - Yes, so you can temporary derender stuff. If you would like to permanent derender stuff, use the blacklist option.
          Hide
          Mister Acacia added a comment -

          This seems overly and unnecessarily complicated. There must be a way to add an object to the blacklist when it is derendered, as is the process in Phoenix and the expected behavior for Firestorm.

          Show
          Mister Acacia added a comment - This seems overly and unnecessarily complicated. There must be a way to add an object to the blacklist when it is derendered, as is the process in Phoenix and the expected behavior for Firestorm.
          Hide
          Raymond Martinek added a comment -

          I second that.

          I assume it would be feasible in this context to touch the related FIRE-571 and FIRE-879 as well.

          Show
          Raymond Martinek added a comment - I second that. I assume it would be feasible in this context to touch the related FIRE-571 and FIRE-879 as well.
          Hide
          Ansariel Hiller added a comment -

          There is a way to add it to the blacklist: Pie menu has a special blacklist submenu where you can select what to blacklist: Object, textures or sculpt.

          Show
          Ansariel Hiller added a comment - There is a way to add it to the blacklist: Pie menu has a special blacklist submenu where you can select what to blacklist: Object, textures or sculpt.
          Hide
          Whirly Fizzle added a comment -

          I like this new behaviour actually.
          Right click on something & choose either derender for the old FS derender behaviour or choose blacklist to derender permanantly with the blacklist.
          I can see why there are concerns it will be confusing for users though. But we already have confusion. On Phoenix, Ive lost count of how many times we see people panicing because they derendered their boyfriend/dog/house etc & dont know how to get it back.
          Firestorm users are already used to the "derender" option being non permanant. Changing the behaviour of derender now to instead blacklist would I think cause even more confusion.
          Id like to see a modal dialog pop up though, the first time someone chooses to Blacklist (with a "do not show me this message again" option) that explained this was permanant derender & telling th user where to find the asset blacklist in the menus. It could also have a clickable link to a wiki page explaining the new derender/blacklist behaviour.

          Show
          Whirly Fizzle added a comment - I like this new behaviour actually. Right click on something & choose either derender for the old FS derender behaviour or choose blacklist to derender permanantly with the blacklist. I can see why there are concerns it will be confusing for users though. But we already have confusion. On Phoenix, Ive lost count of how many times we see people panicing because they derendered their boyfriend/dog/house etc & dont know how to get it back. Firestorm users are already used to the "derender" option being non permanant. Changing the behaviour of derender now to instead blacklist would I think cause even more confusion. Id like to see a modal dialog pop up though, the first time someone chooses to Blacklist (with a "do not show me this message again" option) that explained this was permanant derender & telling th user where to find the asset blacklist in the menus. It could also have a clickable link to a wiki page explaining the new derender/blacklist behaviour.
          Hide
          Whirly Fizzle added a comment - - edited

          Maybe a rename of the options would help?
          Derender -> Temp derender
          Blacklist -> Permanant derender / derender + blacklist / persistant derender

          Thoughts?

          Show
          Whirly Fizzle added a comment - - edited Maybe a rename of the options would help? Derender -> Temp derender Blacklist -> Permanant derender / derender + blacklist / persistant derender Thoughts?
          Hide
          Ansariel Hiller added a comment -

          Why not name it "Persistent derender that puts stuff on the blacklist so it doesn't show up again until you explicitly remove it from the blacklist and teleport forth, wait until the objects in memory gets destroyed and then teleport back"? Should fit into a pie slice, don't you think?

          Show
          Ansariel Hiller added a comment - Why not name it "Persistent derender that puts stuff on the blacklist so it doesn't show up again until you explicitly remove it from the blacklist and teleport forth, wait until the objects in memory gets destroyed and then teleport back"? Should fit into a pie slice, don't you think?
          Hide
          Whirly Fizzle added a comment -

          Ship it!

          Show
          Whirly Fizzle added a comment - Ship it!
          Hide
          Alyssa Quicksand added a comment -

          Come on Firestorm has been out for such a long time and the basic things are not working, Derender is not permanent, what are you people doing????????????????????

          Show
          Alyssa Quicksand added a comment - Come on Firestorm has been out for such a long time and the basic things are not working, Derender is not permanent, what are you people doing????????????????????
          Hide
          Ansariel Hiller added a comment -

          You know we do this in our free time? Like I already mentioned before: If you think the progress is too slow, feel free to contribute a patch!

          Show
          Ansariel Hiller added a comment - You know we do this in our free time? Like I already mentioned before: If you think the progress is too slow, feel free to contribute a patch!
          Hide
          Ansariel Hiller added a comment -

          Don't forget to also vote on FIRE-5620.

          Show
          Ansariel Hiller added a comment - Don't forget to also vote on FIRE-5620 .
          Hide
          Eddi Decosta added a comment - - edited

          not fixed yet in FS 4.0.1.2700.

          • when you need to mute an resident you cant derend this last permanantly, you need to derend always after all relog. Its not very usual.

          request of more it could be very nice if you can add a style of popup, "do you want to derend this resident or object in same time" cause some time you mute the resident by radar list.

          Show
          Eddi Decosta added a comment - - edited not fixed yet in FS 4.0.1.2700. when you need to mute an resident you cant derend this last permanantly, you need to derend always after all relog. Its not very usual. request of more it could be very nice if you can add a style of popup, "do you want to derend this resident or object in same time" cause some time you mute the resident by radar list.
          Hide
          Eddi Decosta added a comment -

          Like i said in the group, and on the new FIRE-5760 i think it could be very usual to add "Derender" in the context menu of the "PEOPLE - NEARBY" panel, cause you can see Block, Report but you cant see Derender ..

          i think its not mendatored to see the resident in front of you to use the derend function, if you have blocked this last.

          Show
          Eddi Decosta added a comment - Like i said in the group, and on the new FIRE-5760 i think it could be very usual to add "Derender" in the context menu of the "PEOPLE - NEARBY" panel, cause you can see Block , Report but you cant see Derender .. i think its not mendatored to see the resident in front of you to use the derend function, if you have blocked this last.
          Hide
          Eddi Decosta added a comment -

          other idea, to day .. it could be very nice to add an code to auto/derender and mutting all won object of the derended resident.

          Show
          Eddi Decosta added a comment - other idea, to day .. it could be very nice to add an code to auto/derender and mutting all won object of the derended resident.
          Show
          Whirly Fizzle added a comment - Default branch commits: rev 28600 ( http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/21c60db57b45 ) rev 28601 ( http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/fdbca8ef657d ) rev 28602 ( http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/57b2f2482562 )
          Hide
          Whirly Fizzle added a comment -

          Still to do:

          • Tie in with sound explorer
          • An advanced inspect menu for textures, so textures can be blacklisted
          • Blacklisting via key
          Show
          Whirly Fizzle added a comment - Still to do: Tie in with sound explorer An advanced inspect menu for textures, so textures can be blacklisted Blacklisting via key
          Hide
          Whirly Fizzle added a comment -
          Show
          Whirly Fizzle added a comment - Sound explorer tie in done rev 28640 ( http://hg.phoenixviewer.com/phoenix-firestorm-lgpl/rev/2fa7e458081f )
          Hide
          Whirly Fizzle added a comment -

          Resolving this issue

          Ill file new improvement requests for

          • An advanced inspect menu for textures, so textures can be blacklisted
          • Blacklisting via key

          These will likely not make it into the 4.1.1 release

          Show
          Whirly Fizzle added a comment - Resolving this issue Ill file new improvement requests for An advanced inspect menu for textures, so textures can be blacklisted Blacklisting via key These will likely not make it into the 4.1.1 release
          Hide
          Jessica Lyon added a comment -

          This is a 4.1.1 release target.

          Tested internally and passed! Approved for 4.1.1 release!!
          Great job Wolfspirit!

          Show
          Jessica Lyon added a comment - This is a 4.1.1 release target. Tested internally and passed! Approved for 4.1.1 release!! Great job Wolfspirit!
          Hide
          Whirly Fizzle added a comment -

          Any further improvements you would like to see to asset blacklist functionality, please file a new Improvement Request JIRA issue.
          Check the Issue Links section above for those already proposed.
          Thanks!

          Show
          Whirly Fizzle added a comment - Any further improvements you would like to see to asset blacklist functionality, please file a new Improvement Request JIRA issue. Check the Issue Links section above for those already proposed. Thanks!

            People

            • Assignee:
              Wolfspirit Magic
              Reporter:
              Eddi Decosta
            • Votes:
              25 Vote for this issue
              Watchers:
              16 Start watching this issue

              Dates

              • Created:
                Updated:
                Resolved: