Firestorm
  1. Firestorm
  2. FIRE-972

CLONE -Convert BVH to ANIMATN menu item missing from Advanced menu

    Details

    • Type: Improvement Improvement
    • Status: Open Open
    • Priority: Minor Minor
    • Resolution: Unresolved
    • Affects Version/s: Phoenix Firestorm - Future
    • Labels:
      None
    • Environment:
    • Reported In:
      Firestorm 2.5.1.x

      Description

      Lost in the transition from Emerald to Phoenix is the "Convert BVH to ANIMATN". It was formerly located in the Advanced->Character menu. It was located immediately after "Meshes and Morphs..."

      Importation of .anim files still works using batch import, but the option to export .anim files was lost.

        Issue Links

          Activity

          Hide
          Whirly Fizzle added a comment -

          Cloned from PHOE-346 & moving over as Firestorm Feature request.

          Show
          Whirly Fizzle added a comment - Cloned from PHOE-346 & moving over as Firestorm Feature request.
          Hide
          Whirly Fizzle added a comment -

          Related LL JIRA https://jira.secondlife.com/browse/VWR-2374

          See https://jira.secondlife.com/browse/VWR-2374?focusedCommentId=112939&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-112939

          The conversion feature in emerald worked as follows:
          1. Do Advanced > Character > Convert BVH to ANIM
          2. You are presented with a file chooser
          3. All bvh files selected are processed as if uploading at priority 2, unlooped, but the byte stream is saved as a file of the same name (substituting .bvh with .anim) rather than uploading

          Show
          Whirly Fizzle added a comment - Related LL JIRA https://jira.secondlife.com/browse/VWR-2374 See https://jira.secondlife.com/browse/VWR-2374?focusedCommentId=112939&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-112939 The conversion feature in emerald worked as follows: 1. Do Advanced > Character > Convert BVH to ANIM 2. You are presented with a file chooser 3. All bvh files selected are processed as if uploading at priority 2, unlooped, but the byte stream is saved as a file of the same name (substituting .bvh with .anim) rather than uploading
          Hide
          Shakeno Tomsen added a comment - - edited

          It would be good to have the .anim file upload support from Phoenix and Emerald back too, just saying this as an extra note since it is directly related.

          [EDIT] I just realized there was a new version of Firestorm released and it has .ANIM file upload. Good one =P

          Show
          Shakeno Tomsen added a comment - - edited It would be good to have the .anim file upload support from Phoenix and Emerald back too, just saying this as an extra note since it is directly related. [EDIT] I just realized there was a new version of Firestorm released and it has .ANIM file upload. Good one =P

            People

            • Assignee:
              Unassigned
              Reporter:
              Phate Shepherd
            • Votes:
              2 Vote for this issue
              Watchers:
              1 Start watching this issue

              Dates

              • Created:
                Updated: