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  1. Firestorm
  2. FIRE-11740

[BUG-3975] [MAINT-3238] [Mac] Mesh clothing with solid/sheer clothing combo pixelated


    • Type: Bug
    • Status: Open
    • Priority: Major
    • Resolution: Unresolved
    • Affects Version/s: Phoenix Firestorm 4.4.2, Phoenix Firestorm 4.5.0
    • Component/s: Rendering
    • Labels:
    • Environment:
    • SL Avatar Name:
      Lette Ponnier
    • Reported In:
      Firestorm QA


      A strange pixelation occurs with the solid layer under a sheer layer on a mesh garment. It's probably easiest to understand by looking at the pictures.

      This was originally filed on Linden Lab's JIRA, and I tested on Firestorm to see if it would reproduce; it does. I used a demo of the same skirt used by the original filer. It looks broken regardless of whether the skirt is worn or rezzed. If I cam in between the layers, the solid layer appears intact and non-pixelated.

      Snapshot A: The skirt demo while worn.
      Snapshot B: The skirt demo (different color) while rezzed.
      Snapshot C: A view of the solid layer while cammed underneath the sheer layer.

      1. solid_sheer_mesh_A.jpg
        248 kB
      2. solid_sheer_mesh_B.jpg
        92 kB
      3. solid_sheer_mesh_C.jpg
        192 kB

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            • Assignee:
              shouldbeworkingonit.linden ShouldBeWorkingOnIt Linden
              lette Lette Ponnier
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